WebGL+GLSL/Graphics/Compute All-in-One (Paperback)
A comprehensive guide to mastering WebGL, GLSL, GPU and more.
Book Details
- ISBN: 979-8286815173
- Publication Date: June 4, 2025
- Pages: 445
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of WebGL and GLSL, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of WebGL
- Implement advanced techniques for GLSL
- Optimize performance in GPU applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of WebGL and GLSL. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
I’ve already implemented several ideas from this book into my work with WebGL+GLSL/Graphics/Compute. This book gave me a new framework for thinking about system architecture. The emphasis on scalability was exactly what our growing platform needed.
It’s the kind of book that stays relevant no matter how much you know about WebGL+GLSL/Graphics/Compute. The author anticipates the reader’s questions and answers them seamlessly.
This is now my go-to reference for all things related to compute.
I've been recommending this to all my colleagues working with (Paperback). I was able to apply what I learned immediately to a client project.
I’ve bookmarked several chapters for quick reference on graphics.
This book gave me the confidence to tackle challenges in compute.
I’ve shared this with my team to improve our understanding of (Paperback). Each section builds logically and reinforces key concepts without being repetitive. The clear explanations make complex topics accessible to developers of all levels.
The author has a gift for explaining complex concepts about WebGL+GLSL/Graphics/Compute. It’s the kind of book you’ll keep on your desk, not your shelf.
This book completely changed my approach to All-in-One.
I’ve shared this with my team to improve our understanding of (Paperback).
After reading this, I finally understand the intricacies of WebGL+GLSL/Graphics/Compute.
This book completely changed my approach to WebGL. I found myself highlighting entire pages—it’s that insightful. We’ve adopted several practices from this book into our sprint planning.
This book made me rethink how I approach WebGL+GLSL/Graphics/Compute. The diagrams and visuals made complex ideas much easier to grasp.
This helped me connect the dots I’d been missing in WebGL+GLSL/Graphics/Compute.
The practical advice here is immediately applicable to All-in-One. The author’s passion for the subject is contagious. I've already seen improvements in my code quality after applying these techniques.
The practical advice here is immediately applicable to WebGL. The author anticipates the reader’s questions and answers them seamlessly.
I finally feel equipped to make informed decisions about (Paperback).
This helped me connect the dots I’d been missing in All-in-One.
The clarity and depth here are unmatched when it comes to (Paperback).
This helped me connect the dots I’d been missing in WebGL+GLSL/Graphics/Compute. I feel more confident tackling complex projects after reading this.
The clarity and depth here are unmatched when it comes to graphics.
I’ve shared this with my team to improve our understanding of graphics. The exercises at the end of each chapter helped solidify my understanding. This is exactly what our team needed to overcome our technical challenges.
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