Special Effects Programming with WebGPU
Special Effects Programming with WebGPU view 1
Special Effects Programming with WebGPU view 2
Special Effects Programming with WebGPU view 3

Special Effects Programming with WebGPU

4.7 (52 reviews)
webgpuwgslprogramminggraphicscomputeshadersimulationai

A comprehensive guide to mastering webgpu, wgsl, programming and more.

Book Details
  • ISBN: 979-8336686364
  • Publication Date: August 24, 2024
  • Pages: 525
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in programming applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Jamie King
Jamie King
Cloud Architect at Twitter
12 months ago

The insights in this book helped me solve a critical problem with shader. The author’s passion for the subject is contagious. The testing strategies have improved our coverage and confidence.

Reese Nguyen
Reese Nguyen
Tech Lead at Adobe
1 months ago

This book offers a fresh perspective on Programming. I especially liked the real-world case studies woven throughout.

Quinn Miller
Quinn Miller
Frontend Engineer at IBM
10 months ago

This resource is indispensable for anyone working in Programming.

Morgan Lewis
Morgan Lewis
Frontend Engineer at Google
24 days ago

The author has a gift for explaining complex concepts about shader.

Casey Miller
Casey Miller
Security Engineer at Pinterest
22 days ago

This book made me rethink how I approach simulation.

Kai Miller
Kai Miller
Frontend Engineer at Zoom
12 days ago

This resource is indispensable for anyone working in simulation. The practical examples helped me implement better solutions in my projects. I've already seen improvements in my code quality after applying these techniques.

Jules Wright
Jules Wright
Full Stack Developer at LinkedIn
11 months ago

This resource is indispensable for anyone working in graphics. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Elliot Johnson
Elliot Johnson
Platform Engineer at Intel
2 months ago

I’ve bookmarked several chapters for quick reference on shader.

River King
River King
QA Analyst at Atlassian
13 days ago

This book completely changed my approach to shader. The author’s passion for the subject is contagious. The modular design principles helped us break down a monolith.

Logan Mitchell
Logan Mitchell
Technical Writer at LinkedIn
6 days ago

This book bridges the gap between theory and practice in graphics. I especially liked the real-world case studies woven throughout.

River Martinez
River Martinez
Backend Developer at Amazon
1 months ago

After reading this, I finally understand the intricacies of compute.

Casey Nelson
Casey Nelson
DevOps Specialist at Zoom
4 months ago

A must-read for anyone trying to master shader. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. This book gave me the tools to finally tackle that long-standing bottleneck.

Jordan Mitchell
Jordan Mitchell
Platform Engineer at Stripe
3 months ago

This book gave me the confidence to tackle challenges in programming. I was able to apply what I learned immediately to a client project.

Jamie Torres
Jamie Torres
DevOps Specialist at Snap Inc.
3 months ago

The writing is engaging, and the examples are spot-on for graphics.

Casey Torres
Casey Torres
QA Analyst at GitHub
8 months ago

After reading this, I finally understand the intricacies of simulation. This book gave me a new framework for thinking about system architecture.

Sage Lopez
Sage Lopez
Automation Specialist at Intel
2 months ago

This book distilled years of confusion into a clear roadmap for Special.

Sage Clark
Sage Clark
Site Reliability Engineer at Snap Inc.
18 days ago

The author has a gift for explaining complex concepts about simulation.

Harper Nelson
Harper Nelson
Tech Lead at Nvidia
9 months ago

This resource is indispensable for anyone working in graphics. I particularly appreciated the chapter on best practices and common pitfalls. It’s helped me write cleaner, more maintainable code across the board.

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