Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders
A comprehensive guide to mastering programming, compute, shader and more.
Book Details
- ISBN: 979-8345148280
- Publication Date: November 1, 2024
- Pages: 535
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of programming and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of programming
- Implement advanced techniques for compute
- Optimize performance in shader applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of programming and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
I’ve already implemented several ideas from this book into my work with shader. The troubleshooting tips alone are worth the price of admission. I'm planning to use this as a textbook for my team's training program.
After reading this, I finally understand the intricacies of Programming. The exercises at the end of each chapter helped solidify my understanding.
This book gave me the confidence to tackle challenges in shader.
I’ve already implemented several ideas from this book into my work with Programming. I appreciated the thoughtful breakdown of common design patterns.
This book offers a fresh perspective on Compute.
This book distilled years of confusion into a clear roadmap for Shaders.
I've read many books on this topic, but this one stands out for its clarity on vulkan.
This book gave me the confidence to tackle challenges in shader. This book strikes the perfect balance between theory and practical application. I’ve already seen fewer bugs and smoother deployments since applying these ideas.
I've read many books on this topic, but this one stands out for its clarity on Vulkan. I especially liked the real-world case studies woven throughout.
After reading this, I finally understand the intricacies of Shaders.
This book offers a fresh perspective on Compute. Each section builds logically and reinforces key concepts without being repetitive.
This book made me rethink how I approach Vulkan.
A must-read for anyone trying to master Vulkan. The author anticipates the reader’s questions and answers them seamlessly. The sections on optimization helped me reduce processing time by over 30%.
This book gave me the confidence to tackle challenges in High-Performance. The troubleshooting tips alone are worth the price of admission.
I keep coming back to this book whenever I need guidance on compute.
The author's experience really shines through in their treatment of Programming. I especially liked the real-world case studies woven throughout. I’ve started incorporating these principles into our code reviews.
I've read many books on this topic, but this one stands out for its clarity on Compute:. The troubleshooting tips alone are worth the price of admission.
I’ve already implemented several ideas from this book into my work with Shaders.
This helped me connect the dots I’d been missing in High-Performance. The writing style is clear, concise, and refreshingly jargon-free. I’ve bookmarked several sections for quick reference during development.
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