Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders
A comprehensive guide to mastering programming, compute, shader and more.
Book Details
- ISBN: 979-8345148280
- Publication Date: November 1, 2024
- Pages: 530
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of programming and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of programming
- Implement advanced techniques for compute
- Optimize performance in shader applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of programming and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
I've been recommending this to all my colleagues working with High-Performance. I was able to apply what I learned immediately to a client project. The emphasis on scalability was exactly what our growing platform needed.
I keep coming back to this book whenever I need guidance on High-Performance. The author's real-world experience shines through in every chapter.
The examples in this book are incredibly practical for simulation.
I’ve bookmarked several chapters for quick reference on shader. The troubleshooting tips alone are worth the price of admission.
This book offers a fresh perspective on Vulkan.
The author's experience really shines through in their treatment of shader.
I’ve bookmarked several chapters for quick reference on Shaders. It’s the kind of book you’ll keep on your desk, not your shelf. The debugging strategies outlined here saved me hours of frustration.
This book bridges the gap between theory and practice in shader. The author's real-world experience shines through in every chapter.
This book offers a fresh perspective on Compute.
I wish I'd discovered this book earlier—it’s a game changer for Shaders. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
The author has a gift for explaining complex concepts about shader.
I finally feel equipped to make informed decisions about shader.
The practical advice here is immediately applicable to Shaders.
The author has a gift for explaining complex concepts about vulkan. I found myself highlighting entire pages—it’s that insightful. The clear explanations make complex topics accessible to developers of all levels.
I keep coming back to this book whenever I need guidance on programming. I feel more confident tackling complex projects after reading this.
After reading this, I finally understand the intricacies of compute.
This is now my go-to reference for all things related to Vulkan.
I finally feel equipped to make informed decisions about Vulkan.
The author's experience really shines through in their treatment of Vulkan. It’s packed with practical wisdom that only comes from years in the field. It helped me refactor legacy code with confidence and clarity.
I’ve shared this with my team to improve our understanding of compute. This book gave me a new framework for thinking about system architecture.
This helped me connect the dots I’d been missing in Vulkan.
It’s the kind of book that stays relevant no matter how much you know about Compute.
The examples in this book are incredibly practical for Vulkan.
This book made me rethink how I approach vulkan. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
This is now my go-to reference for all things related to programming.
This helped me connect the dots I’d been missing in Vulkan.
I’ve bookmarked several chapters for quick reference on programming.
This book distilled years of confusion into a clear roadmap for simulation. The tone is encouraging and empowering, even when tackling tough topics. We’ve adopted several practices from this book into our sprint planning.
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