Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders
A comprehensive guide to mastering programming, compute, shader and more.
Book Details
- ISBN: 979-8345148280
- Publication Date: November 1, 2024
- Pages: 536
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of programming and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of programming
- Implement advanced techniques for compute
- Optimize performance in shader applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of programming and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
I keep coming back to this book whenever I need guidance on Compute. Each section builds logically and reinforces key concepts without being repetitive. The emphasis on readability and structure has elevated our entire codebase.
This book offers a fresh perspective on compute. I found myself highlighting entire pages—it’s that insightful.
The examples in this book are incredibly practical for shader.
The clarity and depth here are unmatched when it comes to Compute. I appreciated the thoughtful breakdown of common design patterns.
I’ve shared this with my team to improve our understanding of Compute.
This book distilled years of confusion into a clear roadmap for Shaders. I found myself highlighting entire pages—it’s that insightful. The sections on optimization helped me reduce processing time by over 30%.
This book distilled years of confusion into a clear roadmap for compute. The writing style is clear, concise, and refreshingly jargon-free.
The author has a gift for explaining complex concepts about simulation.
The practical advice here is immediately applicable to compute.
This book offers a fresh perspective on Compute:. The writing style is clear, concise, and refreshingly jargon-free.
The practical advice here is immediately applicable to Vulkan.
This book completely changed my approach to shader. The author's real-world experience shines through in every chapter.
The practical advice here is immediately applicable to Programming.
The insights in this book helped me solve a critical problem with Programming.
This book distilled years of confusion into a clear roadmap for High-Performance. The author anticipates the reader’s questions and answers them seamlessly. The modular design principles helped us break down a monolith.
It’s rare to find something this insightful about Compute. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
The author has a gift for explaining complex concepts about shader.
It’s like having a mentor walk you through the nuances of High-Performance.
This book made me rethink how I approach High-Performance.
The author has a gift for explaining complex concepts about compute. Each section builds logically and reinforces key concepts without being repetitive. The real-world scenarios made the concepts feel immediately applicable.
I finally feel equipped to make informed decisions about Compute. The troubleshooting tips alone are worth the price of admission.
I've been recommending this to all my colleagues working with compute.
This helped me connect the dots I’d been missing in Compute.
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