Don't Wait!: Build Retro Games and Level Up Your Skills

Don't Wait!: Build Retro Games and Level Up Your Skills

4.7 (88 reviews)
Retro GamesArcade DevelopmentGame ProgrammingBeginner CodingCreative TechIndie Game DevelopmentLearning to Code2D GamesGame Design BasicsProgramming for Beginners

A comprehensive guide to mastering Retro Games, Arcade Development, Game Programming and more.

Book Details
  • ISBN: 9798242145474
  • Publication Date: 2026
  • Pages: 454
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of Retro Games and Arcade Development, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of Retro Games
  • Implement advanced techniques for Arcade Development
  • Optimize performance in Game Programming applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of Retro Games and Arcade Development. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Micah Miller
Micah Miller
Site Reliability Engineer at Snap Inc.
24 days ago

This book gave me the confidence to tackle challenges in Game Design Basics. The writing style is clear, concise, and refreshingly jargon-free. The clarity of the examples made it easy to onboard new developers.

Taylor Hall
Taylor Hall
Embedded Systems Engineer at Google
8 months ago

It’s rare to find something this insightful about 2D Games. I’ve already recommended this to several teammates and junior devs.

Drew Carter
Drew Carter
API Evangelist at Apple
10 months ago

I wish I'd discovered this book earlier—it’s a game changer for Creative Tech.

Jules Wright
Jules Wright
Cloud Architect at Stripe
8 months ago

This helped me connect the dots I’d been missing in 2D Games.

Skyler Scott
Skyler Scott
Automation Specialist at Shopify
20 days ago

This helped me connect the dots I’d been missing in Programming for Beginners.

Rowan Davis
Rowan Davis
Systems Architect at Stripe
15 days ago

This is now my go-to reference for all things related to Game Programming. The author's real-world experience shines through in every chapter.

Morgan Garcia
Morgan Garcia
Platform Engineer at Apple
12 months ago

I was struggling with until I read this book Creative Tech.

Skyler Davis
Skyler Davis
Software Engineer at LinkedIn
10 months ago

This book bridges the gap between theory and practice in Learning to Code.

Riley Baker
Riley Baker
Mobile Developer at Snap Inc.
5 months ago

This book offers a fresh perspective on Learning to Code. I feel more confident tackling complex projects after reading this. It helped me refactor legacy code with confidence and clarity.

Drew Brown
Drew Brown
Embedded Systems Engineer at Pinterest
10 days ago

The author has a gift for explaining complex concepts about Wait!:. I appreciated the thoughtful breakdown of common design patterns.

Alex King
Alex King
Product Designer at Tesla
19 days ago

The insights in this book helped me solve a critical problem with Indie Game Development.

Rowan Hall
Rowan Hall
API Evangelist at Stripe
2 months ago

I've been recommending this to all my colleagues working with Arcade Development.

Blake Garcia
Blake Garcia
Software Engineer at Oracle
8 months ago

The writing is engaging, and the examples are spot-on for Wait!:.

Charlie Nguyen
Charlie Nguyen
Frontend Engineer at Oracle
11 days ago

I was struggling with until I read this book Learning to Code. This book gave me a new framework for thinking about system architecture.

Dakota Smith
Dakota Smith
Software Engineer at Spotify
7 days ago

This helped me connect the dots I’d been missing in Wait!:.

Morgan Brown
Morgan Brown
Technical Writer at Snap Inc.
5 days ago

I wish I'd discovered this book earlier—it’s a game changer for Game Programming.

Jamie Carter
Jamie Carter
Game Developer at Facebook
6 days ago

The clarity and depth here are unmatched when it comes to Retro. I’ve already recommended this to several teammates and junior devs.

Riley King
Riley King
DevOps Specialist at Nvidia
11 months ago

This book made me rethink how I approach Programming for Beginners.

Emerson Adams
Emerson Adams
Data Scientist at Zoom
7 months ago

The author has a gift for explaining complex concepts about Build.

Reese Miller
Reese Miller
Game Developer at Twitter
6 months ago

This book completely changed my approach to Game Programming. It’s the kind of book you’ll keep on your desk, not your shelf. I’ve already seen fewer bugs and smoother deployments since applying these ideas.

Kai Nguyen
Kai Nguyen
Senior Developer at Netflix
6 months ago

The author's experience really shines through in their treatment of Retro. The author’s passion for the subject is contagious.

Dakota Williams
Dakota Williams
DevOps Specialist at Google
4 months ago

It’s like having a mentor walk you through the nuances of Don't.

Reese Hill
Reese Hill
Site Reliability Engineer at Spotify
8 months ago

It’s like having a mentor walk you through the nuances of Game Programming.

Harper Brown
Harper Brown
ML Engineer at Salesforce
1 days ago

This book distilled years of confusion into a clear roadmap for Programming for Beginners.

Parker Adams
Parker Adams
Cloud Architect at IBM
29 days ago

This helped me connect the dots I’d been missing in Game Design Basics. I found myself highlighting entire pages—it’s that insightful.

Jamie Baker
Jamie Baker
Security Engineer at Microsoft
7 months ago

This book offers a fresh perspective on Retro.

Reese Davis
Reese Davis
Platform Engineer at Twitter
16 days ago

This book made me rethink how I approach Retro Games.

Micah Jones
Micah Jones
Senior Developer at LinkedIn
1 days ago

A must-read for anyone trying to master Indie Game Development.

Finley Mitchell
Finley Mitchell
AI Researcher at Pinterest
9 months ago

A must-read for anyone trying to master Skills. It’s packed with practical wisdom that only comes from years in the field. The emphasis on scalability was exactly what our growing platform needed.

Micah Carter
Micah Carter
Backend Developer at Facebook
3 months ago

This book distilled years of confusion into a clear roadmap for Build. I’ve already recommended this to several teammates and junior devs.

Drew Hill
Drew Hill
Mobile Developer at Dropbox
5 months ago

This is now my go-to reference for all things related to 2D Games.

Emerson Wright
Emerson Wright
Full Stack Developer at Spotify
3 months ago

The author has a gift for explaining complex concepts about Beginner Coding.

Parker Young
Parker Young
Product Designer at Snap Inc.
13 days ago

I was struggling with until I read this book Programming for Beginners. The pacing is perfect—never rushed, never dragging.

Micah Hall
Micah Hall
Security Engineer at Microsoft
5 months ago

I've been recommending this to all my colleagues working with Arcade Development.

Jamie Garcia
Jamie Garcia
Game Developer at Twitter
24 days ago

This is now my go-to reference for all things related to Arcade Development.

Micah Davis
Micah Davis
Technical Writer at Facebook
24 days ago

I’ve bookmarked several chapters for quick reference on Indie Game Development.

Casey Torres
Casey Torres
Systems Architect at Oracle
4 days ago

The insights in this book helped me solve a critical problem with Game Design Basics. I’ve already recommended this to several teammates and junior devs.

Parker Nguyen
Parker Nguyen
Security Engineer at Dropbox
14 days ago

I finally feel equipped to make informed decisions about Skills. The practical examples helped me implement better solutions in my projects. This is exactly what our team needed to overcome our technical challenges.

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