Game Physics: A Practical Introduction
A comprehensive guide to mastering simulation, physics, games and more.
Book Details
- ISBN: 979-8284865194
- Publication Date: May 24, 2025
- Pages: 411
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of simulation and physics, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of simulation
- Implement advanced techniques for physics
- Optimize performance in games applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of simulation and physics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
It’s the kind of book that stays relevant no matter how much you know about Practical. I’ve already recommended this to several teammates and junior devs. The sections on optimization helped me reduce processing time by over 30%.
The author has a gift for explaining complex concepts about Practical. The troubleshooting tips alone are worth the price of admission.
I finally feel equipped to make informed decisions about Physics:.
I finally feel equipped to make informed decisions about simulation. The code samples are well-documented and easy to adapt to real projects. I’ve started incorporating these principles into our code reviews.
This book completely changed my approach to simulation. I especially liked the real-world case studies woven throughout.
This book offers a fresh perspective on Practical.
This helped me connect the dots I’d been missing in Physics:. The author's real-world experience shines through in every chapter.
This book made me rethink how I approach simulation.
It’s like having a mentor walk you through the nuances of simulation. The author's real-world experience shines through in every chapter. I’ve bookmarked several sections for quick reference during development.
I’ve shared this with my team to improve our understanding of Physics:. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
I've read many books on this topic, but this one stands out for its clarity on Introduction.
It’s the kind of book that stays relevant no matter how much you know about games.
This book gave me the confidence to tackle challenges in Physics:. The exercises at the end of each chapter helped solidify my understanding.
This is now my go-to reference for all things related to simulation.
The insights in this book helped me solve a critical problem with Physics:. I’ve already recommended this to several teammates and junior devs.
I've been recommending this to all my colleagues working with Practical.
The writing is engaging, and the examples are spot-on for physics.
I wish I'd discovered this book earlier—it’s a game changer for simulation.
I’ve bookmarked several chapters for quick reference on Practical. I appreciated the thoughtful breakdown of common design patterns. I've already seen improvements in my code quality after applying these techniques.
It’s like having a mentor walk you through the nuances of Physics:. The author's real-world experience shines through in every chapter.
This is now my go-to reference for all things related to physics.
The insights in this book helped me solve a critical problem with simulation.
This helped me connect the dots I’d been missing in games.
The practical advice here is immediately applicable to Practical. This book strikes the perfect balance between theory and practical application.
It’s rare to find something this insightful about games.
This book gave me the confidence to tackle challenges in Physics:.
After reading this, I finally understand the intricacies of Introduction.
I've been recommending this to all my colleagues working with simulation. The writing style is clear, concise, and refreshingly jargon-free.
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