Little Black Book of Ray-Tracing and Path-Tracing
Little Black Book of Ray-Tracing and Path-Tracing view 1
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Little Black Book of Ray-Tracing and Path-Tracing

4.7 (123 reviews)
graphicscomputeray-tracing

A comprehensive guide to mastering graphics, compute, ray-tracing and more.

Book Details
  • ISBN: 979-8307723395
  • Publication Date: January 21, 2025
  • Pages: 322
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of graphics and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of graphics
  • Implement advanced techniques for compute
  • Optimize performance in ray-tracing applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of graphics and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Parker Nelson
Parker Nelson
Backend Developer at Nvidia
17 days ago

This book distilled years of confusion into a clear roadmap for ray-tracing. The troubleshooting tips alone are worth the price of admission. This book gave me the tools to finally tackle that long-standing bottleneck.

Charlie Adams
Charlie Adams
DevOps Specialist at Salesforce
7 days ago

I’ve shared this with my team to improve our understanding of Black. The author anticipates the reader’s questions and answers them seamlessly.

Finley Brown
Finley Brown
Cloud Architect at IBM
25 days ago

I’ve already implemented several ideas from this book into my work with Black.

Drew Miller
Drew Miller
Full Stack Developer at Oracle
14 days ago

This helped me connect the dots I’d been missing in ray-tracing.

Riley Nelson
Riley Nelson
Site Reliability Engineer at Zoom
12 months ago

It’s rare to find something this insightful about Path-Tracing. The code samples are well-documented and easy to adapt to real projects.

Avery Williams
Avery Williams
Embedded Systems Engineer at Zoom
17 days ago

This book completely changed my approach to Black.

Parker Nelson
Parker Nelson
Mobile Developer at LinkedIn
8 days ago

I’ve already implemented several ideas from this book into my work with graphics.

Finley Green
Finley Green
Full Stack Developer at Pinterest
12 months ago

It’s the kind of book that stays relevant no matter how much you know about compute. This book gave me a new framework for thinking about system architecture. I've already seen improvements in my code quality after applying these techniques.

Logan Lewis
Logan Lewis
Technical Writer at Microsoft
5 days ago

The examples in this book are incredibly practical for Ray-Tracing. The practical examples helped me implement better solutions in my projects.

Emerson Carter
Emerson Carter
Platform Engineer at Stripe
8 months ago

The examples in this book are incredibly practical for graphics.

Quinn Williams
Quinn Williams
ML Engineer at Twitter
3 months ago

This book gave me the confidence to tackle challenges in compute.

Dakota King
Dakota King
Full Stack Developer at Snap Inc.
5 months ago

I finally feel equipped to make informed decisions about Ray-Tracing.

Dakota Wright
Dakota Wright
Cloud Architect at Red Hat
2 days ago

This book bridges the gap between theory and practice in compute. The author’s passion for the subject is contagious. The real-world scenarios made the concepts feel immediately applicable.

Alex Clark
Alex Clark
Product Designer at Amazon
9 days ago

The clarity and depth here are unmatched when it comes to ray-tracing. I’ve already recommended this to several teammates and junior devs.

Quinn Lewis
Quinn Lewis
Game Developer at Google
18 days ago

This book offers a fresh perspective on Little.

Riley Johnson
Riley Johnson
Product Designer at Facebook
1 months ago

This book offers a fresh perspective on Path-Tracing. I appreciated the thoughtful breakdown of common design patterns.

Jules Lewis
Jules Lewis
QA Analyst at Oracle
6 months ago

This resource is indispensable for anyone working in Ray-Tracing.

Charlie Nguyen
Charlie Nguyen
Automation Specialist at Oracle
23 days ago

I’ve shared this with my team to improve our understanding of Black.

Emerson Miller
Emerson Miller
Innovation Lead at Shopify
5 months ago

I’ve bookmarked several chapters for quick reference on ray-tracing. Each section builds logically and reinforces key concepts without being repetitive.

Alex Allen
Alex Allen
Automation Specialist at Intel
10 months ago

The author's experience really shines through in their treatment of ray-tracing.

Taylor Brown
Taylor Brown
Automation Specialist at Google
21 days ago

It’s like having a mentor walk you through the nuances of compute.

Riley King
Riley King
Innovation Lead at Apple
10 months ago

The author has a gift for explaining complex concepts about Ray-Tracing.

Quinn Young
Quinn Young
Systems Architect at Stripe
11 days ago

This is now my go-to reference for all things related to compute. I’ve already recommended this to several teammates and junior devs. This is exactly what our team needed to overcome our technical challenges.

Quinn Adams
Quinn Adams
Embedded Systems Engineer at Airbnb
24 days ago

After reading this, I finally understand the intricacies of graphics. I found myself highlighting entire pages—it’s that insightful.

Jordan Clark
Jordan Clark
Technical Writer at Intel
8 days ago

I’ve bookmarked several chapters for quick reference on graphics.

Harper Baker
Harper Baker
Full Stack Developer at LinkedIn
13 days ago

The practical advice here is immediately applicable to ray-tracing.

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