WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production
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WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production

4.7 (192 reviews)
webgpuwgslgraphicscomputevisualizationsimulationai

A comprehensive guide to mastering webgpu, wgsl, graphics and more.

Book Details
  • ISBN: 979-8321047255
  • Publication Date: March 27, 2024
  • Pages: 541
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Elliot Williams
Elliot Williams
Site Reliability Engineer at Shopify
2 months ago

I’ve shared this with my team to improve our understanding of Security. The troubleshooting tips alone are worth the price of admission. I've already seen improvements in my code quality after applying these techniques.

Jules Martinez
Jules Martinez
Software Engineer at Facebook
10 days ago

I’ve shared this with my team to improve our understanding of Interactive. This book gave me a new framework for thinking about system architecture.

Kai Lewis
Kai Lewis
QA Analyst at Google
13 days ago

This resource is indispensable for anyone working in Graphics,.

Emerson Baker
Emerson Baker
Automation Specialist at Microsoft
10 days ago

I’ve bookmarked several chapters for quick reference on Interactive.

Reese Carter
Reese Carter
DevOps Specialist at Apple
9 days ago

The clarity and depth here are unmatched when it comes to Animation,.

Sage Brown
Sage Brown
Software Engineer at Red Hat
10 months ago

I finally feel equipped to make informed decisions about graphics. The tone is encouraging and empowering, even when tackling tough topics. I’ve started incorporating these principles into our code reviews.

Jordan Lewis
Jordan Lewis
Senior Developer at Salesforce
10 months ago

A must-read for anyone trying to master Approach. It’s the kind of book you’ll keep on your desk, not your shelf.

Emerson Adams
Emerson Adams
Systems Architect at Tesla
9 days ago

It’s the kind of book that stays relevant no matter how much you know about Security.

Rowan Clark
Rowan Clark
Site Reliability Engineer at Apple
13 days ago

After reading this, I finally understand the intricacies of Hands-On. It’s packed with practical wisdom that only comes from years in the field. The emphasis on readability and structure has elevated our entire codebase.

Charlie Hill
Charlie Hill
Security Engineer at Microsoft
5 days ago

This book completely changed my approach to visualization. I was able to apply what I learned immediately to a client project.

Finley Nelson
Finley Nelson
Automation Specialist at Tesla
23 days ago

This book completely changed my approach to Approach.

Quinn Brown
Quinn Brown
Embedded Systems Engineer at Dropbox
9 days ago

This book distilled years of confusion into a clear roadmap for simulation.

Noel Williams
Noel Williams
ML Engineer at Dropbox
26 days ago

The author has a gift for explaining complex concepts about graphics. The author's real-world experience shines through in every chapter.

Drew Johnson
Drew Johnson
Software Engineer at Intel
25 days ago

It’s the kind of book that stays relevant no matter how much you know about Meshes,.

Jules Nelson
Jules Nelson
Automation Specialist at Netflix
4 months ago

This book bridges the gap between theory and practice in Hands-On.

Morgan Jones
Morgan Jones
Software Engineer at Spotify
11 days ago

After reading this, I finally understand the intricacies of Approach. I found myself highlighting entire pages—it’s that insightful.

Reese Miller
Reese Miller
Product Designer at Twitter
2 days ago

This book bridges the gap between theory and practice in Essentials:.

Emerson Mitchell
Emerson Mitchell
Embedded Systems Engineer at Slack
10 months ago

It’s the kind of book that stays relevant no matter how much you know about Meshes,. I appreciated the thoughtful breakdown of common design patterns. I'm planning to use this as a textbook for my team's training program.

Rowan Carter
Rowan Carter
Backend Developer at Airbnb
9 days ago

I've read many books on this topic, but this one stands out for its clarity on Production. The practical examples helped me implement better solutions in my projects.

Kai Williams
Kai Williams
Product Designer at Slack
7 months ago

This book distilled years of confusion into a clear roadmap for simulation.

Drew Adams
Drew Adams
Frontend Engineer at Stripe
8 months ago

This helped me connect the dots I’d been missing in Hands-On. The tone is encouraging and empowering, even when tackling tough topics.

Rowan Adams
Rowan Adams
DevOps Specialist at Zoom
12 months ago

This book made me rethink how I approach Graphics,.

Drew Davis
Drew Davis
Software Engineer at Twitter
18 days ago

This helped me connect the dots I’d been missing in Production.

Parker Garcia
Parker Garcia
Mobile Developer at Stripe
27 days ago

This book bridges the gap between theory and practice in simulation. The code samples are well-documented and easy to adapt to real projects.

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