Dual-Quaternions and Computer Graphics
A comprehensive guide to mastering graphics, compute, debugging and more.
Book Details
- ISBN: 979-8877586604
- Publication Date: January 27, 2024
- Pages: 596
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of graphics and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of graphics
- Implement advanced techniques for compute
- Optimize performance in debugging applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of graphics and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
I’ve already implemented several ideas from this book into my work with Graphics. I appreciated the thoughtful breakdown of common design patterns. I’ve bookmarked several sections for quick reference during development.
This book made me rethink how I approach debugging. The exercises at the end of each chapter helped solidify my understanding.
This book bridges the gap between theory and practice in Computer.
This book made me rethink how I approach Dual-Quaternions.
The practical advice here is immediately applicable to debugging.
The author's experience really shines through in their treatment of graphics. The tone is encouraging and empowering, even when tackling tough topics.
It’s the kind of book that stays relevant no matter how much you know about Computer.
The author's experience really shines through in their treatment of debugging.
The writing is engaging, and the examples are spot-on for Dual-Quaternions.
This helped me connect the dots I’d been missing in Computer. I’ve already recommended this to several teammates and junior devs. I’ve used several of the patterns described here in production already.
This resource is indispensable for anyone working in debugging. The author’s passion for the subject is contagious.
The author's experience really shines through in their treatment of Dual-Quaternions.
It’s the kind of book that stays relevant no matter how much you know about Dual-Quaternions. I feel more confident tackling complex projects after reading this.
I've been recommending this to all my colleagues working with graphics.
I finally feel equipped to make informed decisions about debugging.
The author has a gift for explaining complex concepts about Dual-Quaternions. The tone is encouraging and empowering, even when tackling tough topics.
This book offers a fresh perspective on debugging.
It’s like having a mentor walk you through the nuances of graphics.
After reading this, I finally understand the intricacies of Graphics.
This resource is indispensable for anyone working in Dual-Quaternions. I appreciated the thoughtful breakdown of common design patterns. The clarity of the examples made it easy to onboard new developers.
It’s like having a mentor walk you through the nuances of compute. The troubleshooting tips alone are worth the price of admission.
I finally feel equipped to make informed decisions about Computer.
The clarity and depth here are unmatched when it comes to compute.
This helped me connect the dots I’d been missing in Graphics.
A must-read for anyone trying to master compute. The troubleshooting tips alone are worth the price of admission.
I've been recommending this to all my colleagues working with graphics.
The writing is engaging, and the examples are spot-on for Dual-Quaternions.
The clarity and depth here are unmatched when it comes to Graphics. The author’s passion for the subject is contagious. I’ve started incorporating these principles into our code reviews.
This book offers a fresh perspective on Dual-Quaternions. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
I wish I'd discovered this book earlier—it’s a game changer for graphics.
The clarity and depth here are unmatched when it comes to Dual-Quaternions.
A must-read for anyone trying to master debugging.
It’s rare to find something this insightful about Graphics. The author anticipates the reader’s questions and answers them seamlessly.
This resource is indispensable for anyone working in compute.
The author's experience really shines through in their treatment of debugging. I particularly appreciated the chapter on best practices and common pitfalls.
I finally feel equipped to make informed decisions about Dual-Quaternions. This book gave me a new framework for thinking about system architecture. I’ve bookmarked several sections for quick reference during development.
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