QuickStart Guide to Game Physics
A comprehensive guide to mastering Game Physics, Collision Detection, Rigid Body Simulation and more.
Book Details
- ISBN: 9798264282454
- Publication Date: May 14, 2025
- Pages: 531
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of Game Physics and Collision Detection, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of Game Physics
- Implement advanced techniques for Collision Detection
- Optimize performance in Rigid Body Simulation applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of Game Physics and Collision Detection. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
The examples in this book are incredibly practical for Physics Engines. I found myself highlighting entire pages—it’s that insightful. This book gave me the tools to finally tackle that long-standing bottleneck.
This book gave me the confidence to tackle challenges in QuickStart. Each section builds logically and reinforces key concepts without being repetitive.
I’ve bookmarked several chapters for quick reference on Gravity.
The practical advice here is immediately applicable to Physics.
The insights in this book helped me solve a critical problem with Simulation.
The clarity and depth here are unmatched when it comes to Collision Detection. The code samples are well-documented and easy to adapt to real projects. The performance gains we achieved after implementing these ideas were immediate.
This book gave me the confidence to tackle challenges in QuickStart. The author’s passion for the subject is contagious.
I’ve bookmarked several chapters for quick reference on Game Physics.
I keep coming back to this book whenever I need guidance on QuickStart. I was able to apply what I learned immediately to a client project. It’s become a shared resource across multiple teams in our organization.
This book completely changed my approach to Simulation. I particularly appreciated the chapter on best practices and common pitfalls.
The clarity and depth here are unmatched when it comes to QuickStart.
This book completely changed my approach to Unity.
This book offers a fresh perspective on Collision Detection. I particularly appreciated the chapter on best practices and common pitfalls. This book gave me the tools to finally tackle that long-standing bottleneck.
This book bridges the gap between theory and practice in QuickStart. The tone is encouraging and empowering, even when tackling tough topics.
I wish I'd discovered this book earlier—it’s a game changer for Collision Detection.
After reading this, I finally understand the intricacies of Game Development.
It’s like having a mentor walk you through the nuances of Simulation. The practical examples helped me implement better solutions in my projects.
The practical advice here is immediately applicable to Game Physics.
I've read many books on this topic, but this one stands out for its clarity on Realism.
I wish I'd discovered this book earlier—it’s a game changer for Guide. I found myself highlighting entire pages—it’s that insightful. It’s helped me mentor junior developers more effectively.
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