QuickStart Guide to Game Physics
A comprehensive guide to mastering Game Physics, Collision Detection, Rigid Body Simulation and more.
Book Details
- ISBN: 9798264282454
- Publication Date: May 14, 2025
- Pages: 455
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of Game Physics and Collision Detection, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of Game Physics
- Implement advanced techniques for Collision Detection
- Optimize performance in Rigid Body Simulation applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of Game Physics and Collision Detection. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
This book distilled years of confusion into a clear roadmap for Collision Detection. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read. I'm planning to use this as a textbook for my team's training program.
I’ve already implemented several ideas from this book into my work with Guide. The author’s passion for the subject is contagious.
I've read many books on this topic, but this one stands out for its clarity on Guide.
The insights in this book helped me solve a critical problem with Physics.
The author's experience really shines through in their treatment of Collision Detection.
This book distilled years of confusion into a clear roadmap for Collision Detection. The writing style is clear, concise, and refreshingly jargon-free.
The examples in this book are incredibly practical for Unity.
I’ve already implemented several ideas from this book into my work with Unity.
It’s like having a mentor walk you through the nuances of Collision Detection. The troubleshooting tips alone are worth the price of admission.
I finally feel equipped to make informed decisions about QuickStart.
This book made me rethink how I approach Unreal Engine. The author's real-world experience shines through in every chapter. The clarity of the examples made it easy to onboard new developers.
The clarity and depth here are unmatched when it comes to Unreal Engine. I feel more confident tackling complex projects after reading this.
The author has a gift for explaining complex concepts about Physics.
It’s rare to find something this insightful about Unity. I was able to apply what I learned immediately to a client project.
I finally feel equipped to make informed decisions about Collision Detection.
The practical advice here is immediately applicable to Motion.
It’s the kind of book that stays relevant no matter how much you know about Collision Detection. It’s the kind of book you’ll keep on your desk, not your shelf.
This helped me connect the dots I’d been missing in Rigid Body Simulation.
This book made me rethink how I approach Physics.
This resource is indispensable for anyone working in Unity.
This book bridges the gap between theory and practice in Unity. It’s the kind of book you’ll keep on your desk, not your shelf. It’s become a shared resource across multiple teams in our organization.
The author's experience really shines through in their treatment of Game Development. The writing style is clear, concise, and refreshingly jargon-free.
I've read many books on this topic, but this one stands out for its clarity on Gravity.
A must-read for anyone trying to master Game Development.
This book made me rethink how I approach Realism.
This book bridges the gap between theory and practice in Game Physics. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
I finally feel equipped to make informed decisions about Physics Engines.
This book gave me the confidence to tackle challenges in Guide.
The author's experience really shines through in their treatment of Game Development.
The author has a gift for explaining complex concepts about Rigid Body Simulation. The pacing is perfect—never rushed, never dragging. The debugging strategies outlined here saved me hours of frustration.
The practical advice here is immediately applicable to Rigid Body Simulation. The practical examples helped me implement better solutions in my projects.
I've read many books on this topic, but this one stands out for its clarity on Physics.
It’s rare to find something this insightful about Simulation. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
It’s rare to find something this insightful about Game Development.
The examples in this book are incredibly practical for Game Development.
The examples in this book are incredibly practical for Collision Detection.
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