WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 1
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 2
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 3

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

4.7 (199 reviews)
webgpuwgslgraphicscomputeshadervisualizationai

A comprehensive guide to mastering webgpu, wgsl, graphics and more.

Book Details
  • ISBN: 979-8321532355
  • Publication Date: April 1, 2024
  • Pages: 365
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Drew Martinez
Drew Martinez
Innovation Lead at Apple
23 days ago

The practical advice here is immediately applicable to Compute. I particularly appreciated the chapter on best practices and common pitfalls. The clarity of the examples made it easy to onboard new developers.

Logan Williams
Logan Williams
Backend Developer at Pinterest
5 months ago

I’ve shared this with my team to improve our understanding of graphics. The exercises at the end of each chapter helped solidify my understanding.

Elliot Torres
Elliot Torres
Backend Developer at Nvidia
12 days ago

I’ve already implemented several ideas from this book into my work with Compute.

Sage Johnson
Sage Johnson
Frontend Engineer at Netflix
4 days ago

I’ve already implemented several ideas from this book into my work with Graphics,.

Morgan Martinez
Morgan Martinez
Technical Writer at Microsoft
9 days ago

It’s the kind of book that stays relevant no matter how much you know about Graphics,.

Drew Nguyen
Drew Nguyen
Product Designer at Salesforce
3 months ago

This book bridges the gap between theory and practice in 2D/3D. The author's real-world experience shines through in every chapter.

Alex Nguyen
Alex Nguyen
QA Analyst at Tesla
12 months ago

I've been recommending this to all my colleagues working with Compute.

Noel Wright
Noel Wright
Automation Specialist at Amazon
8 days ago

I was struggling with until I read this book Shader.

Drew Walker
Drew Walker
DevOps Specialist at Stripe
26 days ago

This resource is indispensable for anyone working in Animation. I appreciated the thoughtful breakdown of common design patterns. I'm planning to use this as a textbook for my team's training program.

Harper Lopez
Harper Lopez
Cloud Architect at Adobe
13 days ago

I’ve bookmarked several chapters for quick reference on webgpu. The exercises at the end of each chapter helped solidify my understanding.

Rowan Clark
Rowan Clark
Automation Specialist at GitHub
18 days ago

This book bridges the gap between theory and practice in webgpu.

Noel Adams
Noel Adams
Cloud Architect at Oracle
3 months ago

It’s the kind of book that stays relevant no matter how much you know about Procedural.

Kai Hill
Kai Hill
DevOps Specialist at Google
15 days ago

It’s rare to find something this insightful about Generation. I especially liked the real-world case studies woven throughout.

Casey Carter
Casey Carter
Frontend Engineer at Microsoft
1 months ago

I've been recommending this to all my colleagues working with webgpu.

Jules Mitchell
Jules Mitchell
Innovation Lead at LinkedIn
4 months ago

The clarity and depth here are unmatched when it comes to Graphics. I found myself highlighting entire pages—it’s that insightful. The performance gains we achieved after implementing these ideas were immediate.

Drew Nguyen
Drew Nguyen
UX Strategist at Amazon
16 days ago

I keep coming back to this book whenever I need guidance on Compute. The code samples are well-documented and easy to adapt to real projects.

Drew Williams
Drew Williams
Full Stack Developer at Pinterest
3 days ago

This resource is indispensable for anyone working in WebGPU.

Emerson Young
Emerson Young
Systems Architect at Amazon
3 days ago

This book distilled years of confusion into a clear roadmap for WebGPU.

Micah Garcia
Micah Garcia
Security Engineer at Apple
16 days ago

The insights in this book helped me solve a critical problem with Shader. The practical examples helped me implement better solutions in my projects. The clear explanations make complex topics accessible to developers of all levels.

Dakota Torres
Dakota Torres
Embedded Systems Engineer at LinkedIn
12 days ago

It’s like having a mentor walk you through the nuances of Language. I especially liked the real-world case studies woven throughout.

Drew Garcia
Drew Garcia
Tech Lead at GitHub
27 days ago

This book made me rethink how I approach 2D/3D.

Emerson Davis
Emerson Davis
Cloud Architect at Intel
2 months ago

This book bridges the gap between theory and practice in webgpu.

Parker Allen
Parker Allen
ML Engineer at Intel
6 months ago

It’s like having a mentor walk you through the nuances of Fundamentals:.

Elliot Torres
Elliot Torres
Backend Developer at Shopify
1 months ago

The writing is engaging, and the examples are spot-on for Meshes,. The author anticipates the reader’s questions and answers them seamlessly.

Finley Hill
Finley Hill
Technical Writer at Zoom
5 months ago

I was struggling with until I read this book shader.

River Baker
River Baker
Data Scientist at GitHub
26 days ago

It’s like having a mentor walk you through the nuances of Generation.

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