WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 1
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 2
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications view 3

WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications

4.7 (127 reviews)
webgpuwgslgraphicscomputeshadervisualizationai

A comprehensive guide to mastering webgpu, wgsl, graphics and more.

Book Details
  • ISBN: 979-8321532355
  • Publication Date: April 1, 2024
  • Pages: 498
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Jamie Wright
Jamie Wright
Cloud Architect at Netflix
23 days ago

I was struggling with until I read this book Language. I particularly appreciated the chapter on best practices and common pitfalls. I'm planning to use this as a textbook for my team's training program.

Reese Smith
Reese Smith
Tech Lead at Red Hat
17 days ago

The examples in this book are incredibly practical for 2D/3D. The pacing is perfect—never rushed, never dragging.

Dakota Hill
Dakota Hill
Systems Architect at Zoom
1 months ago

This book distilled years of confusion into a clear roadmap for Animation.

Sage Adams
Sage Adams
API Evangelist at Shopify
7 days ago

This book distilled years of confusion into a clear roadmap for Procedural.

Noel Williams
Noel Williams
Full Stack Developer at Facebook
2 days ago

I’ve bookmarked several chapters for quick reference on visualization.

Blake Jones
Blake Jones
Tech Lead at Stripe
21 days ago

This book distilled years of confusion into a clear roadmap for 2D/3D. The diagrams and visuals made complex ideas much easier to grasp.

Emerson Baker
Emerson Baker
Site Reliability Engineer at Intel
16 days ago

I’ve shared this with my team to improve our understanding of Shaders.

Logan Young
Logan Young
AI Researcher at Red Hat
3 months ago

The clarity and depth here are unmatched when it comes to webgpu.

Rowan Nelson
Rowan Nelson
DevOps Specialist at IBM
4 months ago

The writing is engaging, and the examples are spot-on for Simulations,.

Taylor Lewis
Taylor Lewis
Embedded Systems Engineer at Intel
12 days ago

The author has a gift for explaining complex concepts about Simulations,. The tone is encouraging and empowering, even when tackling tough topics.

Kai Brown
Kai Brown
Full Stack Developer at Nvidia
6 months ago

The author has a gift for explaining complex concepts about Generation.

Jamie Miller
Jamie Miller
Cloud Architect at Google
7 months ago

I’ve bookmarked several chapters for quick reference on Shaders.

Logan Carter
Logan Carter
Game Developer at Google
4 days ago

This book bridges the gap between theory and practice in webgpu. I particularly appreciated the chapter on best practices and common pitfalls. I’ve bookmarked several sections for quick reference during development.

Morgan Young
Morgan Young
Data Scientist at Facebook
1 days ago

I keep coming back to this book whenever I need guidance on Graphics. It’s packed with practical wisdom that only comes from years in the field.

Dakota Walker
Dakota Walker
Software Engineer at Snap Inc.
2 months ago

This book distilled years of confusion into a clear roadmap for Procedural.

Jamie Martinez
Jamie Martinez
Backend Developer at Snap Inc.
11 months ago

This book completely changed my approach to Procedural.

Elliot Carter
Elliot Carter
QA Analyst at Snap Inc.
3 days ago

A must-read for anyone trying to master Graphics,. I particularly appreciated the chapter on best practices and common pitfalls.

Noel Jones
Noel Jones
Software Engineer at Pinterest
17 days ago

The examples in this book are incredibly practical for Meshes,.

Quinn Green
Quinn Green
Frontend Engineer at Nvidia
4 months ago

This is now my go-to reference for all things related to shader. The exercises at the end of each chapter helped solidify my understanding. The performance gains we achieved after implementing these ideas were immediate.

Jamie Williams
Jamie Williams
Senior Developer at GitHub
22 days ago

This is now my go-to reference for all things related to graphics. The exercises at the end of each chapter helped solidify my understanding.

Reese Garcia
Reese Garcia
Platform Engineer at Apple
9 months ago

I keep coming back to this book whenever I need guidance on Animation.

Reese Williams
Reese Williams
UX Strategist at Microsoft
1 months ago

The insights in this book helped me solve a critical problem with WebGPU.

Elliot Johnson
Elliot Johnson
Mobile Developer at Twitter
19 days ago

This book gave me the confidence to tackle challenges in Applications.

River Smith
River Smith
Tech Lead at Nvidia
30 days ago

This helped me connect the dots I’d been missing in Fundamentals:. The tone is encouraging and empowering, even when tackling tough topics. The architectural insights helped us redesign a major part of our system.

Kai Smith
Kai Smith
Product Designer at Spotify
11 days ago

I was struggling with until I read this book Animation. The writing style is clear, concise, and refreshingly jargon-free.

Logan Allen
Logan Allen
Platform Engineer at Intel
17 days ago

It’s like having a mentor walk you through the nuances of Shaders.

Logan Walker
Logan Walker
Technical Writer at Shopify
12 days ago

This book offers a fresh perspective on webgpu.

Kai Mitchell
Kai Mitchell
API Evangelist at Airbnb
7 months ago

After reading this, I finally understand the intricacies of Applications. The troubleshooting tips alone are worth the price of admission. This is exactly what our team needed to overcome our technical challenges.

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