Shaders Unchained: Writing Powerful Shaders for Every Platform

Shaders Unchained: Writing Powerful Shaders for Every Platform

4.7 (167 reviews)
ShadersGLSLHLSLWGSLMetalVulkanDirectXOpenGLWebGPUGraphics ProgrammingGPU ComputeShader Art

A comprehensive guide to mastering Shaders, GLSL, HLSL and more.

Book Details
  • ISBN: 9798262596102
  • Publication Date: August 28, 2025
  • Pages: 520
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of Shaders and GLSL, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of Shaders
  • Implement advanced techniques for GLSL
  • Optimize performance in HLSL applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of Shaders and GLSL. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Elliot Young
Elliot Young
Site Reliability Engineer at Tesla
3 days ago

This book completely changed my approach to Shaders. The author anticipates the reader’s questions and answers them seamlessly. I'm planning to use this as a textbook for my team's training program.

Alex Torres
Alex Torres
Platform Engineer at Slack
9 months ago

The examples in this book are incredibly practical for Shaders. It’s the kind of book you’ll keep on your desk, not your shelf.

Parker Lewis
Parker Lewis
Automation Specialist at Snap Inc.
7 days ago

I finally feel equipped to make informed decisions about Graphics Programming.

Casey Jones
Casey Jones
Security Engineer at Zoom
12 months ago

I finally feel equipped to make informed decisions about Vulkan.

Dakota Allen
Dakota Allen
Platform Engineer at Shopify
22 days ago

I’ve shared this with my team to improve our understanding of DirectX.

Micah Johnson
Micah Johnson
Embedded Systems Engineer at Snap Inc.
29 days ago

The clarity and depth here are unmatched when it comes to GPU Compute. I feel more confident tackling complex projects after reading this.

Quinn Young
Quinn Young
Software Engineer at Twitter
18 days ago

The insights in this book helped me solve a critical problem with Shaders.

Elliot Smith
Elliot Smith
Systems Architect at Google
2 months ago

The clarity and depth here are unmatched when it comes to DirectX.

Quinn Wright
Quinn Wright
Mobile Developer at Facebook
3 months ago

The author's experience really shines through in their treatment of Every. The author anticipates the reader’s questions and answers them seamlessly.

Alex Williams
Alex Williams
Tech Lead at IBM
9 days ago

It’s rare to find something this insightful about Shaders.

Micah Brown
Micah Brown
ML Engineer at Twitter
4 days ago

A must-read for anyone trying to master Shaders.

Rowan Brown
Rowan Brown
Systems Architect at IBM
1 months ago

I’ve shared this with my team to improve our understanding of Vulkan.

Logan King
Logan King
Automation Specialist at Slack
2 months ago

I’ve bookmarked several chapters for quick reference on Graphics Programming. The exercises at the end of each chapter helped solidify my understanding. I’ve started incorporating these principles into our code reviews.

Drew Mitchell
Drew Mitchell
UX Strategist at Pinterest
5 months ago

After reading this, I finally understand the intricacies of Unchained:. The diagrams and visuals made complex ideas much easier to grasp.

Emerson Miller
Emerson Miller
Technical Writer at Google
10 months ago

The clarity and depth here are unmatched when it comes to Platform.

Morgan Williams
Morgan Williams
Senior Developer at Facebook
27 days ago

I’ve shared this with my team to improve our understanding of Vulkan.

Skyler Martinez
Skyler Martinez
QA Analyst at Red Hat
5 months ago

The examples in this book are incredibly practical for Platform.

Rowan Torres
Rowan Torres
Full Stack Developer at Shopify
27 days ago

This book completely changed my approach to WebGPU. It’s packed with practical wisdom that only comes from years in the field. The clear explanations make complex topics accessible to developers of all levels.

Alex Hill
Alex Hill
Systems Architect at Adobe
30 days ago

I’ve bookmarked several chapters for quick reference on WebGPU. It’s packed with practical wisdom that only comes from years in the field.

Jules Lopez
Jules Lopez
Site Reliability Engineer at Intel
4 days ago

I’ve already implemented several ideas from this book into my work with Writing.

Emerson Garcia
Emerson Garcia
Security Engineer at Intel
10 months ago

It’s rare to find something this insightful about GPU Compute. The author anticipates the reader’s questions and answers them seamlessly.

Jules Garcia
Jules Garcia
ML Engineer at Spotify
20 days ago

It’s like having a mentor walk you through the nuances of Shaders.

Riley Nguyen
Riley Nguyen
QA Analyst at Microsoft
2 days ago

This book distilled years of confusion into a clear roadmap for Metal. This book gave me a new framework for thinking about system architecture.

Jules Smith
Jules Smith
ML Engineer at Twitter
20 days ago

This book gave me the confidence to tackle challenges in Graphics Programming.

Rowan Green
Rowan Green
Mobile Developer at Tesla
7 months ago

I’ve already implemented several ideas from this book into my work with Vulkan. The author anticipates the reader’s questions and answers them seamlessly. The debugging strategies outlined here saved me hours of frustration.

Logan Garcia
Logan Garcia
Data Scientist at Adobe
4 days ago

After reading this, I finally understand the intricacies of Every. I particularly appreciated the chapter on best practices and common pitfalls.

Jules Jones
Jules Jones
Technical Writer at GitHub
2 months ago

I wish I'd discovered this book earlier—it’s a game changer for OpenGL.

Parker Allen
Parker Allen
Full Stack Developer at Apple
26 days ago

The author's experience really shines through in their treatment of Shaders.

Join the Discussion

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