Foundations of Graphics & Compute: Volume 2: Rendering
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Foundations of Graphics & Compute: Volume 2: Rendering

4.7 (106 reviews)
webgpuwgslgraphicscomputesimulationai

A comprehensive guide to mastering webgpu, wgsl, graphics and more.

Book Details
  • ISBN: 979-8338619353
  • Publication Date: September 7, 2024
  • Pages: 522
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Taylor Lopez
Taylor Lopez
Backend Developer at Tesla
3 months ago

It’s rare to find something this insightful about Compute:. It’s packed with practical wisdom that only comes from years in the field. This book gave me the tools to finally tackle that long-standing bottleneck.

Reese King
Reese King
Full Stack Developer at Google
9 months ago

It’s like having a mentor walk you through the nuances of compute. The author’s passion for the subject is contagious.

Charlie Martinez
Charlie Martinez
Automation Specialist at Oracle
16 days ago

I’ve already implemented several ideas from this book into my work with Compute:.

Sage Garcia
Sage Garcia
ML Engineer at Pinterest
14 days ago

This book made me rethink how I approach Foundations. This book strikes the perfect balance between theory and practical application.

Charlie Nelson
Charlie Nelson
API Evangelist at LinkedIn
12 days ago

A must-read for anyone trying to master Volume.

Elliot Jones
Elliot Jones
API Evangelist at Snap Inc.
2 months ago

This book gave me the confidence to tackle challenges in graphics. Each section builds logically and reinforces key concepts without being repetitive. It helped me refactor legacy code with confidence and clarity.

Logan Nelson
Logan Nelson
Embedded Systems Engineer at Nvidia
8 months ago

The writing is engaging, and the examples are spot-on for graphics. The writing style is clear, concise, and refreshingly jargon-free.

Riley Green
Riley Green
Senior Developer at Netflix
29 days ago

The practical advice here is immediately applicable to Foundations.

Jules Hall
Jules Hall
Data Scientist at Pinterest
23 days ago

This is now my go-to reference for all things related to Graphics. The practical examples helped me implement better solutions in my projects.

Finley Nguyen
Finley Nguyen
Data Scientist at Google
12 months ago

I've been recommending this to all my colleagues working with Graphics.

Rowan Miller
Rowan Miller
Senior Developer at Nvidia
12 months ago

The writing is engaging, and the examples are spot-on for webgpu.

Sage Lewis
Sage Lewis
Site Reliability Engineer at Red Hat
10 days ago

A must-read for anyone trying to master compute. I appreciated the thoughtful breakdown of common design patterns.

Taylor Nelson
Taylor Nelson
Product Designer at IBM
5 days ago

This helped me connect the dots I’d been missing in Volume.

Avery Adams
Avery Adams
Platform Engineer at Adobe
10 months ago

A must-read for anyone trying to master Rendering.

Reese Williams
Reese Williams
Data Scientist at Facebook
9 days ago

This book gave me the confidence to tackle challenges in graphics. The author’s passion for the subject is contagious. The clear explanations make complex topics accessible to developers of all levels.

River Martinez
River Martinez
Mobile Developer at Google
1 months ago

The clarity and depth here are unmatched when it comes to webgpu. This book strikes the perfect balance between theory and practical application.

Rowan Mitchell
Rowan Mitchell
Embedded Systems Engineer at Microsoft
12 months ago

This book distilled years of confusion into a clear roadmap for simulation.

Taylor Nelson
Taylor Nelson
API Evangelist at Apple
30 days ago

I’ve bookmarked several chapters for quick reference on Rendering.

Riley Hall
Riley Hall
Automation Specialist at Netflix
26 days ago

I wish I'd discovered this book earlier—it’s a game changer for simulation.

Dakota Wright
Dakota Wright
Tech Lead at Red Hat
6 months ago

I wish I'd discovered this book earlier—it’s a game changer for webgpu. The author’s passion for the subject is contagious. I’ve started incorporating these principles into our code reviews.

Dakota Clark
Dakota Clark
UX Strategist at Stripe
1 months ago

It’s rare to find something this insightful about Rendering. This book gave me a new framework for thinking about system architecture.

Casey Baker
Casey Baker
Mobile Developer at Intel
6 months ago

The examples in this book are incredibly practical for compute.

Micah Allen
Micah Allen
DevOps Specialist at Intel
18 days ago

The practical advice here is immediately applicable to Compute:. I found myself highlighting entire pages—it’s that insightful. The architectural insights helped us redesign a major part of our system.

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